WarioWare: Get It Together!: Difference between revisions

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|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
|genre=Action
|genre=Action
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|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
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'''''WarioWare: Get It Together!''''' is the ninth installment in the [[WarioWare (series)|''WarioWare'']] series, released worldwide on September 10, 2021 for [[Nintendo Switch]]. As in previous ''WarioWare'' games, the main gameplay involves the player playing various [[microgame]]s in succession, though in this game, the player controls one of the various characters from the series within the microgames, with each character possessing a unique trait and ability, allowing the player to approach and complete microgames in different ways. Another feature new to the series is the ability to play microgames in simultaneous multiplayer. Over 200 microgames appear in the game. Before the release of the full game, a free demo of the game was released on the [[Nintendo eShop]] on August 19, 2021.<ref>@NintendoAmerica (August 19, 2021). [https://twitter.com/NintendoAmerica/status/1428525951302918145 ''"WAH! A free demo for #WarioWareGetItTogether is now available on the #NintendoSwitch #eShop! Download now and try out a selection of microgames before the game’s release on 9/10!"''] ''Twitter''. Retrieved August 19, 2021.</ref>
'''''WarioWare: Get It Together!''''' is the eleventh installment in the [[WarioWare (series)|''WarioWare'']] series, released worldwide on September 10, 2021 for [[Nintendo Switch]]. As in previous ''WarioWare'' games, the main gameplay involves the player playing various [[microgame]]s in succession, though in this game, the player controls one of the various characters from the series within the microgames, with each character possessing a unique trait and ability, allowing the player to approach and complete microgames in different ways. Another feature new to the series is the ability to play microgames in simultaneous multiplayer. Over 200 microgames appear in the game. Before the release of the full game, a free demo of the game was released on the [[Nintendo eShop]] on August 19, 2021.<ref>@NintendoAmerica (August 19, 2021). [https://twitter.com/NintendoAmerica/status/1428525951302918145 ''"WAH! A free demo for #WarioWareGetItTogether is now available on the #NintendoSwitch #eShop! Download now and try out a selection of microgames before the game’s release on 9/10!"''] ''Twitter''. Retrieved August 19, 2021.</ref>
 
==Story==
==Story==
[[File:WarioWare GIT Screenshot.png|thumb|left|200px|[[Wario]] and his employees at [[WarioWare, Inc.]]]]
[[File:WarioWare GIT Screenshot.png|thumb|left|200px|[[Wario]] and his employees at [[WarioWare, Inc.]]]]
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On most levels, the player is required to assemble a crew of characters that they have already unlocked, with the size of the crew increasing as they progress further into the game. On the first playthrough, any characters introduced within a level must always be part of the player's crew, and they will always be used when playing the boss microgame. After beating Showdown for the first time, the option to use all the characters in the crew becomes available for previous levels.
On most levels, the player is required to assemble a crew of characters that they have already unlocked, with the size of the crew increasing as they progress further into the game. On the first playthrough, any characters introduced within a level must always be part of the player's crew, and they will always be used when playing the boss microgame. After beating Showdown for the first time, the option to use all the characters in the crew becomes available for previous levels.
====Levels====
====Levels====
{|class="wikitable"width=100%
{|class="wikitable"width=100%
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|align=center rowspan=2|Clear That's Life (15 points)
|align=center rowspan=2|Clear That's Life (15 points)
|-
|-
|'''Story:''' Dribble & Spitz travel through space in [[Dribble Taxi|their taxi]] while transporting alien passengers across different planets in an "Outta This World Tour".
|'''Story:''' Dribble & Spitz travel through space in [[Dribble's taxi|their taxi]] while transporting alien passengers across different planets in an "Outta This World Tour".
|-
|-
|align=center rowspan=2|[[File:Icon Genre Technology^q.png|40px]]<br>[[File:WWGIT Dr Crygor SI.png|60px]]<br>'''[[List of WarioWare: Get It Together! microgames#High Tech|High Tech]]'''<br>[[Dr. Crygor]]<br><small>3 or all</small>
|align=center rowspan=2|[[File:Icon Genre Technology^q.png|40px]]<br>[[File:WWGIT Dr Crygor SI.png|60px]]<br>'''[[List of WarioWare: Get It Together! microgames#High Tech|High Tech]]'''<br>[[Dr. Crygor]]<br><small>3 or all</small>
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===Crew===
===Crew===
The Crew mode allows the player to interact with the crew members in the Break Room, purchase and view [[Prezzy|Prezzie]]s (items of varying rarities that can be given to crew members to increase their Job Points) in the Emporium, and view their play data, which displays each crew member's number of plays, number of wins, win percentage rate, and their job statuses (levels). This mode is unlocked after clearing the Intro Games level.
The Crew mode allows the player to interact with the crew members in the Break Room, purchase and view [[Prezzy|Prezzie]]s (items of varying rarities that can be given to crew members to increase their Job Points) in the Emporium, and view their play data, which displays each crew member's number of plays, number of wins, win percentage rate, and their job statuses (levels). This mode is unlocked after clearing the Intro Games level.
====Break Room====
====Break Room====
In the Break Room, the player can practice a crew member's controls in the tutorial level from when they became playable, give them Prezzies, customize their appearance, and listen to their voice clips. Each crew member has a job status, which is measured by a level-up system (beginning at level 1 with a Job Title of "Free Spirit"), and by giving them Prezzies, they receive Job Points which fill up a meter; once the meter is full, it resets and the crew member levels up and is "promoted", receiving a new Job Title. Leveling up a crew member unlocks new customization options and a gallery of special artwork of that member (up to five pieces for each one, unlocked at levels 2, 5, 8, 11, and 14, respectively) and increases their base score for when they are used in Wario Cup. A crew member can be leveled up to level 100, at which point the player can view all of their Prezzy preferences.
In the Break Room, the player can practice a crew member's controls in the tutorial level from when they became playable, give them Prezzies, customize their appearance, and listen to their voice clips. Each crew member has a job status, which is measured by a level-up system (beginning at level 1 with a Job Title of "Free Spirit"), and by giving them Prezzies, they receive Job Points which fill up a meter; once the meter is full, it resets and the crew member levels up and is "promoted", receiving a new Job Title. Leveling up a crew member unlocks new customization options and a gallery of special artwork of that member (up to five pieces for each one, unlocked at levels 2, 5, 8, 11, and 14, respectively) and increases their base score for when they are used in Wario Cup. A crew member can be leveled up to level 100, at which point the player can view all of their Prezzy preferences.
=====Customization options=====
=====Customization options=====
The player can customize three parts of a crew member into a variety of different colors: "Main", which usually applies to the member's hair, headwear, or even skin; "Sub", which usually applies to clothing; and "Accent", a relatively smaller feature of the member. Only Noncommittal Crimson is available at level 1, with a new color being added as the crew member levels up. In addition to colors, the player can unlock up to five special palette swaps that add visual and audio effects to the crew member, such as sparkles and increasing the pitch in their voice. The customizable colors (along with the levels where they are unlocked) and special palette swaps are as follows:
The player can customize three parts of a crew member into a variety of different colors: "Main", which usually applies to the member's hair, headwear, or even skin; "Sub", which usually applies to clothing; and "Accent", a relatively smaller feature of the member. Only Noncommittal Crimson is available at level 1, with a new color being added as the crew member levels up. In addition to colors, the player can unlock up to five special palette swaps that add visual and audio effects to the crew member, such as sparkles and increasing the pitch in their voice. The customizable colors (along with the levels where they are unlocked) and special palette swaps are as follows:
{|class="wikitable"style="margin:auto; text-align:center"width=60%
{|class="wikitable"style="margin:auto;text-align:center"width=60%
!colspan=3|Custom
!colspan=3|Custom
|-
|-
|width=33% style="background-color:red; color:white"|1: Noncommittal Crimson
|width=33% style="background-color:red;color:white"|1: Noncommittal Crimson
|width=34% style="background-color:peachpuff"|11: Just Peachy
|width=34% style="background-color:peachpuff"|11: Just Peachy
|width=33% style="background-color:#7e0000; color:white"|21: Presidential Suite
|width=33% style="background-color:#7e0000;color:white"|21: Presidential Suite
|-
|-
|style="background-color:blue; color:white"|2: Blue the Opportunity
|style="background-color:blue;color:white"|2: Blue the Opportunity
|style="background-color:#8E98CD; color:white"|12: Almost Purple
|style="background-color:#8E98CD;color:white"|12: Almost Purple
|style="background-color:#001656; color:white"|22: Night Sky
|style="background-color:#001656;color:white"|22: Night Sky
|-
|-
|style="background-color:yellow"|3: Youthful Yellow
|style="background-color:yellow"|3: Youthful Yellow
|style="background-color:lightyellow"|13: Daily Banana
|style="background-color:lightyellow"|13: Daily Banana
|style="background-color:#8b8100; color:white"|23: Aged Yellow
|style="background-color:#8b8100;color:white"|23: Aged Yellow
|-
|-
|style="background-color:green; color:white"|4: Still Green
|style="background-color:green;color:white"|4: Still Green
|style="background-color:lightgreen"|14: Not So Green
|style="background-color:lightgreen"|14: Not So Green
|style="background-color:#005516; color:white"|24: Scenic Views
|style="background-color:#005516;color:white"|24: Scenic Views
|-
|-
|style="background-color:#E8007F; color:white"|5: Pink Perspective
|style="background-color:#E8007F;color:white"|5: Pink Perspective
|style="background-color:#F19FC3"|15: Flush with Power
|style="background-color:#F19FC3"|15: Flush with Power
|style="background-color:#7f0040; color:white"|25: Deep Magenta
|style="background-color:#7f0040;color:white"|25: Deep Magenta
|-
|-
|style="background-color:dodgerblue; color:white"|6: Blue Blazer
|style="background-color:dodgerblue;color:white"|6: Blue Blazer
|style="background-color:lightskyblue"|16: Well-Connected Blue
|style="background-color:lightskyblue"|16: Well-Connected Blue
|style="background-color:#005882; color:white"|26: Space Frost
|style="background-color:#005882;color:white"|26: Space Frost
|-
|-
|style="background-color:#EE5F00; color:white"|7: Orange You Powerful?
|style="background-color:#EE5F00;color:white"|7: Orange You Powerful?
|style="background-color:#F6B480"|17: Muted Orange
|style="background-color:#F6B480"|17: Muted Orange
|style="background-color:#802600; color:white"|27: Sunburnt
|style="background-color:#802600;color:white"|27: Sunburnt
|-
|-
|style="background-color:yellowgreen"|8: Greenish Glow
|style="background-color:yellowgreen"|8: Greenish Glow
|style="background-color:#CDE39A"|18: Refreshingly Green
|style="background-color:#CDE39A"|18: Refreshingly Green
|style="background-color:#476900; color:white"|28: Unseen Green
|style="background-color:#476900;color:white"|28: Unseen Green
|-
|-
|style="background-color:purple; color:white"|9: Power-Hungry Purple
|style="background-color:purple;color:white"|9: Power-Hungry Purple
|style="background-color:mediumpurple; color:white"|19: Vote Lilac
|style="background-color:mediumpurple;color:white"|19: Vote Lilac
|style="background-color:#2e0047; color:white"|29: Into the Wormhole
|style="background-color:#2e0047;color:white"|29: Into the Wormhole
|-
|-
|style="background-color:gray; color:white"|10: Ambiguous Gray
|style="background-color:gray;color:white"|10: Ambiguous Gray
|style="background-color:white"|20: Simply White
|style="background-color:white"|20: Simply White
|style="background-color:black; color:white"|30: Beyond Color
|style="background-color:black;color:white"|30: Beyond Color
|}
|}
{|class="wikitable"style="margin:auto; text-align:center"width=60%
{|class="wikitable"style="margin:auto;text-align:center"width=60%
!colspan=5|Special
!colspan=5|Special
|-
|-
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=====List of Job Titles=====
=====List of Job Titles=====
{|class="wikitable"style="margin:auto; text-align:center"width=30%
{|class="wikitable"style="margin:auto;text-align:center"width=30%
!width=15%|Level
!width=15%|Level
!width=85%|Job Title
!width=85%|Job Title
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{{see also|List of Challenges in WarioWare: Get It Together!}}
{{see also|List of Challenges in WarioWare: Get It Together!}}
Wario Cup is an online mode in ''WarioWare: Get It Together!'' unlocked after completing Showdown. It features Challenges, sets of microgames that are played under certain conditions, where the player can win a bronze, silver, or gold cup and earn coins based on the score they earned. If the player has a [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] subscription, they can turn on Ranked Mode, which allows them to compete with friends' and other players' scores and times. Each Challenge lasts a week, and players can upload their scores during the period. At the end of the Challenge period, coins are given based on the player's rank (A, B, C, D, or E, with A being the highest), with the highest rewards including [[Prezzy|Prezzies]]. Challenges from previous weeks can be replayed for personal record-breaking, even if they were missed during the initial period.
Wario Cup is an online mode in ''WarioWare: Get It Together!'' unlocked after completing Showdown. It features Challenges, sets of microgames that are played under certain conditions, where the player can win a bronze, silver, or gold cup and earn coins based on the score they earned. If the player has a [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] subscription, they can turn on Ranked Mode, which allows them to compete with friends' and other players' scores and times. Each Challenge lasts a week, and players can upload their scores during the period. At the end of the Challenge period, coins are given based on the player's rank (A, B, C, D, or E, with A being the highest), with the highest rewards including [[Prezzy|Prezzies]]. Challenges from previous weeks can be replayed for personal record-breaking, even if they were missed during the initial period.
====Levels====
====Levels====
{|class="wikitable"style="margin:auto; text-align:center"width=30%
{|class="wikitable"style="margin:auto;text-align:center"width=30%
!width=10%|Level
!width=10%|Level
!width=50%|Title
!width=50%|Title
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====Rank rewards====
====Rank rewards====
{|class="wikitable"style="margin:auto; text-align:center"width=30%
{|class="wikitable"style="margin:auto;text-align:center"width=30%
!width=20%|Rank
!width=20%|Rank
!width=50%|Reward
!width=50%|Reward
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|align="center"|[[File:WWGIT CS Lulu.png|80px]]
|align="center"|[[File:WWGIT CS Lulu.png|80px]]
|align="center"|[[File:Pixel Lulu.png|50px]]<br>''This Luxeville kid is as pesky as she is plucky. She's an adoring fan of Cricket (whether he likes it or not).''
|align="center"|[[File:Pixel Lulu.png|50px]]<br>''This Luxeville kid is as pesky as she is plucky. She's an adoring fan of Cricket (whether he likes it or not).''
|style="text-align:center"|''Press {{button|switch|A}} to make Lulu float upward.''<br><br>''She can also preform a ground pound from midair.''
|style="text-align:center"|''Press {{button|switch|A}} to make Lulu float upward.''<br><br>''She can also perform a ground pound from midair.''
|style="text-align:center"|''{{button|switch|leftstick}} - Move''<br>''{{button|switch|leftstick}}↓ - [[Ground Pound|Ground pound]] from midair<br>''{{button|switch|a}} - Float''
|style="text-align:center"|''{{button|switch|leftstick}} - Move''<br>''{{button|switch|leftstick}}↓ - [[Ground Pound|Ground pound]] from midair<br>''{{button|switch|a}} - Float''
|style="text-align:center"|Clear Thrill Ride
|style="text-align:center"|Clear Thrill Ride
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==Staff==
==Staff==
{{main|List of WarioWare: Get It Together! staff}}
{{main|List of WarioWare: Get It Together! staff}}
Like its [[WarioWare Gold|predecessor]], ''WarioWare: Get It Together!'' was primarily developed by [[Intelligent Systems]] and supervised by [[Nintendo]]. [[Goro Abe]], the lead of the series, continued to serve as the chief director, Yu Yamanaka assisted Abe as the sub-director and oversaw the game's program, and [[Ko Takeuchi]] also continued to work on character arts and illustrations. The characters' English voice actors from ''[[List of WarioWare Gold staff#Character Voice|WarioWare Gold]]'' are all returned, while [[Rebeka Thomas]] voices the announcer who reads the commands for each microgame, a first for the series. This is the final ''WarioWare'' game to feature newly recorded dialogue from [[Charles Martinet]] in the role of Wario.
Like its [[WarioWare Gold|predecessor]], ''WarioWare: Get It Together!'' was primarily developed by [[Intelligent Systems]] and supervised by [[Nintendo]]. [[Goro Abe]], the lead of the series, continued to serve as the chief director, Yu Yamanaka assisted Abe as the sub-director and oversaw the game's program, and [[Ko Takeuchi]] also continued to work on character art and illustrations. The characters' English voice actors from ''[[List of WarioWare Gold staff#Character Voice|WarioWare Gold]]'' all return (marking the final ''WarioWare'' game to feature newly recorded dialogue from [[Charles Martinet]] in the role of Wario), while [[Rebeka Thomas]] voices the announcer who reads the commands for each microgame aloud, a first for the series. The game's voice acting is dubbed in the same languages as ''WarioWare Gold'', with the Dutch, Russian, and Korean versions reusing the English voices while the Chinese versions reuse the Japanese voices (with the exception of the microgame announcer, who is dubbed in all of the game's languages).


==Reception==
==Reception==
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|"''There's lovely stuff here, enough to offer that potholing sense of antic richness which is always part of the WarioWare deal. What words to use for a game like this? Capsule toys abound in the menus, as ever, but what this really reminds me of is the days when cereal used to come with a little plastic doodad of some kind in it to tempt you to buy it, and you'd buy it and then thrust your hand down into the packet, past the crispies or flakes or whatever they were, with no idea quite what delight you would find. Brilliant! And in WarioWare's case, panic inducing. But in a good way.''"
|"''There's lovely stuff here, enough to offer that potholing sense of antic richness which is always part of the WarioWare deal. What words to use for a game like this? Capsule toys abound in the menus, as ever, but what this really reminds me of is the days when cereal used to come with a little plastic doodad of some kind in it to tempt you to buy it, and you'd buy it and then thrust your hand down into the packet, past the crispies or flakes or whatever they were, with no idea quite what delight you would find. Brilliant! And in WarioWare's case, panic inducing. But in a good way.''"
|-
|-
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Aggregators
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/warioware-get-it-together! 76]
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/warioware-get-it-together! 76]
|}
|}
===Awards and acknowledgements===
===Awards and acknowledgements===
''WarioWare: Get It Together!'' was nominated for Best Family game at The Game Awards 2021, though it lost to ''{{wp|It Takes Two (video game)|It Takes Two}}''.<ref name="The Game Awards">[https://thegameawards.com/nominees/best-family Best Family | Nominees | The Game Awards]. ''The Game Awards''. Retrieved November 16, 2021.</ref>
''WarioWare: Get It Together!'' was nominated for Best Family game at The Game Awards 2021, though it lost to ''{{wp|It Takes Two (video game)|It Takes Two}}''.<ref name="The Game Awards">[https://thegameawards.com/nominees/best-family Best Family | Nominees | The Game Awards]. ''The Game Awards''. Retrieved November 16, 2021.</ref>
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*''[[WarioWare: Touched!]]'': [[Mona]]'s guitar and hat from this game appear in her bedroom and gallery. A soccer ball can be seen in her bedroom, referencing her stage. The lunchbox in [[Unlock Me]] has a sticker of Orbit Ball from [[Galaxy Bounce]]. [[Manneken Pis]]'s gameplay is based on that of [[Chance of Showers]].
*''[[WarioWare: Touched!]]'': [[Mona]]'s guitar and hat from this game appear in her bedroom and gallery. A soccer ball can be seen in her bedroom, referencing her stage. The lunchbox in [[Unlock Me]] has a sticker of Orbit Ball from [[Galaxy Bounce]]. [[Manneken Pis]]'s gameplay is based on that of [[Chance of Showers]].
*''[[rhythmheaven:Rhythm Heaven (series)|Rhythm Heaven]]'' series: The [[rhythmheaven:Barista|Barista]] makes a cameo in [[Jimmy T]]'s, [[Dribble & Spitz|Dribble]]'s, and [[Dribble & Spitz|Spitz]]'s gallery. The Barista also appears as a plush during Mona's intro.
*''[[rhythmheaven:Rhythm Heaven (series)|Rhythm Heaven]]'' series: The [[rhythmheaven:Barista|Barista]] makes a cameo in [[Jimmy T]]'s, [[Dribble & Spitz|Dribble]]'s, and [[Dribble & Spitz|Spitz]]'s gallery. The Barista also appears as a plush during Mona's intro.
**''[[rhythmheaven:Rhythm Heaven Fever|Rhythm Heaven Fever]]'': The [[rhythmheaven:Reporter & Wrestler|Reporter and Wrestler]] make a cameo in Level 1 of [[Get Swole]].
**''[[Rhythm Heaven Fever]]'': The [[rhythmheaven:Reporter & Wrestler|Reporter and Wrestler]] make a cameo in Level 1 of [[Get Swole]]. The boxing ring seen in the same microgame originates from the [[rhythmheaven:Figure Fighter|Figure Fighter]] minigame.
**''[[Rhythm Heaven Megamix]]'': The [[rhythmheaven:Ground Control|ground control]] crew from the "[[rhythmheaven:First Contact|First Contact]]" minigame appears in Intro Games and Anything Goes's introduction cutscenes. A plushie of [[rhythmheaven:Tibby|Tibby]], which also appears in ''WarioWare Gold'', can be seen in Mona's bedroom.
**''[[Rhythm Heaven Megamix]]'': The [[rhythmheaven:Ground Control|ground control]] crew from the [[rhythmheaven:First Contact|First Contact]] minigame appears in Intro Games and Anything Goes's introduction cutscenes. A plushie of [[rhythmheaven:Tibby|Tibby]], which also appears in ''WarioWare Gold'', can be seen in Mona's bedroom. The horse seen in the third level difficulty of Get Swole is the same horse seen in the [https://www.nintendo.co.jp/kids/150902/rhythm/index.html 37th promotional comic] for ''Rhythm Heaven Megamix''.
*''[[WarioWare: Smooth Moves]]'': Mona's baton and a football can be seen in her bedroom, referencing her stage. When the "Boss Stage" text appears in Jimmy T's stage, the five figures in the background do a dance from the third level of [[Wario Dance Company (WarioWare: Smooth Moves)|Wario Dance Company]]. One of the fish from [[Reel 'em In]] resembles the fish from the third level difficulty of [[Over Easy (WarioWare: Smooth Moves)|Over Easy]].
*''[[WarioWare: Smooth Moves]]'': Mona's baton and a football can be seen in her bedroom, referencing her stage. When the "Boss Stage" text appears in Jimmy T's stage, the five figures in the background do a dance from the third level of [[Wario Dance Company (WarioWare: Smooth Moves)|Wario Dance Company]]. One of the fish from [[Reel 'em In]] resembles the fish from the third level difficulty of [[Over Easy (WarioWare: Smooth Moves)|Over Easy]].
*''[[WarioWare: D.I.Y.]]'': Mona's hat from this game appears in her bedroom and gallery.
*''[[WarioWare: D.I.Y.]]'': Mona's hat from this game appears in her bedroom and gallery.
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*''[[Nintendo Badge Arcade]]'': A [[Nintendo Badge Arcade (microgame)|microgame]] based on the game appears in 9-Volt's stage. The [[:File:Crazy Galaxy Announcement 3.png|planets]] from the ''Crazy Galaxy'' event are featured in [[:File:WWGIT Gallery Dribble 4.png|one]] of Dribble's gallery images.
*''[[Nintendo Badge Arcade]]'': A [[Nintendo Badge Arcade (microgame)|microgame]] based on the game appears in 9-Volt's stage. The [[:File:Crazy Galaxy Announcement 3.png|planets]] from the ''Crazy Galaxy'' event are featured in [[:File:WWGIT Gallery Dribble 4.png|one]] of Dribble's gallery images.
*''[[WarioWare Gold]]'': ''WarioWare: Get It Together!'' uses the same character designs from this game. A shopping bag from [[Joe's Clothes]] and the Tibby plushie can be seen in Mona's bedroom. [[Wario's House]] retains its appearance from this game in both exterior and interior. [[Orbulon]]'s human disguise from his character trailer appears in his gallery. Stickers of the character from [[Sticking Point]] are found within the All Mixed Up, Super Hard, and Thrill Ride skyscrapers. The pyramids and cat statue from the background art of Mash League's introduction cutscene appear in [[Goro Desert]].
*''[[WarioWare Gold]]'': ''WarioWare: Get It Together!'' uses the same character designs from this game. A shopping bag from [[Joe's Clothes]] and the Tibby plushie can be seen in Mona's bedroom. [[Wario's House]] retains its appearance from this game in both exterior and interior. [[Orbulon]]'s human disguise from his character trailer appears in his gallery. Stickers of the character from [[Sticking Point]] are found within the All Mixed Up, Super Hard, and Thrill Ride skyscrapers. The pyramids and cat statue from the background art of Mash League's introduction cutscene appear in [[Goro Desert]].
==References in other games==
*''[[Tetris 99]]'': A theme based on ''Get It Together!'' was made available during the 24th Maximus Cup.
*''[[WarioWare: Move It!]]'': The character heads in the stage select screen and the 4-player minigames share a similar art style to the 3D models from ''Get It Together!'' The Moai heads from Orbulon's stage appear in the background of Orbulon's memories in this game. Some of the announcer's and the characters' voice clips are reused in the story stages, as well as the main sound effects.


==Names in other languages==
==Names in other languages==
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