Wild Swing-Ding: Difference between revisions

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Swing and Fling
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[[File:Wario World Wild Swing Ding screenshot.png|thumb|The Wild Swing-Ding]]
[[File:Wild Swing Ding screenshot.png|thumb]]
The '''Wild Swing-Ding''' is a powerful move that [[Wario]] can perform in ''[[Wario World]]''. When grabbing an enemy or a heavy object, if the player spins the {{button|gcn|Stick}} in a circle in either direction, Wario will start spinning the enemy. After a few spins, Autoswing will take over and Wario will spin without input from the player. At this point, it is possible to control Wario with the {{button|gcn|Stick}}. After about 23 spins, Wario will let go of the enemy on his own, though the player can press {{button|gcn|B}} at any time to end the move. In addition to defeating the enemy Wario is currently holding, the Wild Swing-Ding damages or defeats any enemy that Wario contacts while he's spinning. In many cases, this move is required to progress through levels, such as using the move to raise platforms or open gates by spinning a nearby wheel.
The '''Wild Swing-Ding''', or '''Swing and Fling''',<ref>{{cite|author=[[Nintendo|Nintendo of Europe]]|title=''Super Mario 64 DS Instruction Booklet''|url=https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_EN.pdf|format=PDF|location=Großostheim|publisher=Nintendo of Europe|date=2005}}</ref> is a powerful move that [[Wario]] can perform in ''[[Wario World]]''. When grabbing an enemy or a heavy object, if the player spins {{button|gcn|Stick}} in a circle in either direction, Wario will start spinning the enemy. After a few spins, auto-spin takes over and Wario spins without input from the player. At this point, it is possible to control Wario with {{button|gcn|Stick}}. After about 23 spins, Wario lets go of the enemy on his own, though the player can press {{button|gcn|B}} at any time to end the move. In addition to defeating the enemy Wario is currently holding, the Wild Swing-Ding damages or defeats any enemy that Wario contacts while he is spinning. In many cases, this move is required to progress through [[level]]s, such as using the move to raise [[platform]]s or open gates by spinning a nearby [[Swirly Spinner]] or [[Swirly Slab]].


The move reappears in ''[[Super Mario 64 DS]]'', though only in the game's VS mode. The move is exclusive to the [[Yoshi]] wearing [[Wario Cap|Wario's Cap]] and is performed in much the same way, though there is no auto-spin. It also makes an appearance as Wario's forward throw in ''[[Super Smash Bros. Brawl]]'' and his back throw in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''.
The move reappears in ''[[Super Mario 64 DS]]'', though only in the game's [[Super Mario 64 DS#VS mode|VS mode]]. The move is exclusive to the [[Yoshi (species)|Yoshi]] wearing [[Wario Cap|Wario's cap]] and is performed in much the same way, though there is no auto-spin. It also makes an appearance as Wario's forward throw in ''[[Super Smash Bros. Brawl]]'' and his back throw in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''.
==Names in other languages==
;Wild Swing-Ding
{{foreign names
|Jap=ジャイアントスイング
|JapR=Jaianto Suingu
|JapM={{wp|Professional wrestling throws#Giant swing|Giant Swing}}
|Fre=Tourniquet<ref>''Super Mario 64 DS'' Instruction booklet, French side [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_FR.pdf page 59].</ref>
|FreM=Turnstile
|Ita=Lancio Vorticoso
|ItaM=Vortex-y Throw
}}
;Autospin
{{foreign names
|Jap=じどうかいてんモード
|JapR=Jidōkaiten Mōdo
|JapM=Autospin Mode
|Ita=Centrifuga
|ItaM=Centrifuge
}}
 
==References==
<references/>


{{Wario World}}
{{Wario World}}
[[Category:Wario Moves]]
{{SM64}}
[[Category:Wario moves]]
[[Category:Wario World]]
[[Category:Wario World]]
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