Wii U: Difference between revisions

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The Wii U supports all the controllers (and respective peripherals) used with the Wii: the [[Wii#Wii Remote|Wii Remote]], the [[Wii#Nunchuk|Nunchuk]] controller, the [[Wii#Wii Remote Plus|Wii Remote Plus]], the [[Wii#Wii Classic Controller|Classic Controller]], the Classic Controller Pro, and the [[Wii#Wii Balance Board|Wii Balance Board]]. It is compatible with the Wii hardware and software; similar to the Wii Family Edition and [[Wii#Wii mini|Wii Mini]], however, it is incompatible with the [[Nintendo GameCube]] hardware or software.<ref>http://kotaku.com/5810081/farewell-gamecube-the-wii-u-doesnt-play-you</ref> While the disc drive contains grips to load 8 cm GameCube discs, it will eject them almost immediately after insertion. The Wii U is the first home Nintendo console whose controllers' control sticks can be pressed down to act as extra buttons; although, the only ''Super Mario'' games that use these features are ''[[Super Mario 3D World]]'', ''[[Captain Toad: Treasure Tracker]]'', in which pressing the right stick resets the camera angle, and ''[[Super Mario Maker]]'' in which it is used to change the hand on the TV Screen in edit mode. It is also the first home Nintendo console whose controllers include perfectly circular analog stick movement.
The Wii U supports all the controllers (and respective peripherals) used with the Wii: the [[Wii#Wii Remote|Wii Remote]], the [[Wii#Nunchuk|Nunchuk]] controller, the [[Wii#Wii Remote Plus|Wii Remote Plus]], the [[Wii#Wii Classic Controller|Classic Controller]], the Classic Controller Pro, and the [[Wii#Wii Balance Board|Wii Balance Board]]. It is compatible with the Wii hardware and software; similar to the Wii Family Edition and [[Wii#Wii mini|Wii Mini]], however, it is incompatible with the [[Nintendo GameCube]] hardware or software.<ref>http://kotaku.com/5810081/farewell-gamecube-the-wii-u-doesnt-play-you</ref> While the disc drive contains grips to load 8 cm GameCube discs, it will eject them almost immediately after insertion. The Wii U is the first home Nintendo console whose controllers' control sticks can be pressed down to act as extra buttons; although, the only ''Super Mario'' games that use these features are ''[[Super Mario 3D World]]'', ''[[Captain Toad: Treasure Tracker]]'', in which pressing the right stick resets the camera angle, and ''[[Super Mario Maker]]'' in which it is used to change the hand on the TV Screen in edit mode. It is also the first home Nintendo console whose controllers include perfectly circular analog stick movement.


The Wii U supports up to eight-player local play, as seen in ''[[Super Smash Bros. for Wii U]]''. It was intended to be able to support two GamePads, but this was scrapped during development. The console has an internal flash memory, holding 8 GB for the standard set, and 32 GB for the deluxe set. Additionally, the Wii U has the option to expand its memory by using an external USB hard disk drive or USB stick. If the Wii U detects two USB storage devices connected to it, it will launch Data Management so that players can transfer data between the devices, and the Wii U will refuse to leave Data Management until the system has restarted with one storage device connected.
The Wii U supports up to eight-player local play, as seen in ''[[Super Smash Bros. for Wii U]]''. It was intended to be able to support two GamePads, but this was scrapped during development. The console has an internal flash memory, holding 8 GB for the standard set, and 32 GB for the deluxe set. Additionally, the Wii U has the option to expand its memory by using an external USB hard disk drive or USB stick. If the Wii U detects two USB storage devices connected to it, it will launch Data Management so that players can transfer data between the devices, and the Wii U will refuse to leave Data Management until the system has restarted with one storage device connected. The Wii U is the first Nintendo console to use industry-standardized byte units for measuring storage as earlier Nintendo consoles had used non-standardized units like "blocks" and "pages".


However, even though the Wii U has an [[Memory Card|SD Card]] slot that supports cards up to 32 GB (SDHC), SD cards cannot be used for Wii U data storage, meaning that Wii U game data cannot be transferred onto other Wii U systems on SD cards. Only ''Super Smash Bros. for Wii U'' screenshots, [[Mii]] storage (including photos from the Wii U version of Mii Maker), and Wii Menu data storage support SD cards.
However, even though the Wii U has an [[Memory Card|SD Card]] slot that supports cards up to 32 GB (SDHC), SD cards cannot be used for Wii U data storage, meaning that Wii U game data cannot be transferred onto other Wii U systems on SD cards. Only ''Super Smash Bros. for Wii U'' screenshots, [[Mii]] storage (including photos from the Wii U version of Mii Maker), and Wii Menu data storage support SD cards.
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