Editing Super Mario All-Stars
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* In ''Super Mario Bros.: The Lost Levels'', if the player decides to continue after a Game Over, they will start over at the beginning of the current level, rather than the current world as in the original version. In ''Super Mario Bros.'', however, they will start over at the beginning of the world, just like in the original when the player does the special button combination after losing all their lives. | * In ''Super Mario Bros.: The Lost Levels'', if the player decides to continue after a Game Over, they will start over at the beginning of the current level, rather than the current world as in the original version. In ''Super Mario Bros.'', however, they will start over at the beginning of the world, just like in the original when the player does the special button combination after losing all their lives. | ||
* In [[World 8 | * In [[World 8 (Super Mario Bros.)|World 8-3]] of ''Super Mario Bros.'', the separate brick walls in the background are now replaced with a single, continuous wall, thus revealing the existence of a hidden coin block hidden in the last wall of the original version (whose existence is only given away by a faint white line located just above it). | ||
** Additionally, the scenery behind the brick walls in the original are now in front of the walls and therefore are now completely visible. | ** Additionally, the scenery behind the brick walls in the original are now in front of the walls and therefore are now completely visible. | ||
* In the more difficult quest, there is now a star to the left of the world's name and number. Since Mario/Luigi's form, coins, and score are retained upon starting the second quest, this marks the only time he ever gets a [[Fire Flower]] from the first [[? Block]] containing a power-up. | * In the more difficult quest, there is now a star to the left of the world's name and number. Since Mario/Luigi's form, coins, and score are retained upon starting the second quest, this marks the only time he ever gets a [[Fire Flower]] from the first [[? Block]] (after the first [[Goomba]]) containing a power-up. | ||
* In a two-player game, the second player now starts after the first player finishes a level as well as after they lose a life, and vice versa, like in ''Super Mario Bros. 3''. | * In a two-player game, the second player now starts after the first player finishes a level as well as after they lose a life, and vice versa, like in ''Super Mario Bros. 3''. | ||
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** Similarly, the water in the first pit encountered in the level (after the Koopa Paratroopa) is removed in this version. | ** Similarly, the water in the first pit encountered in the level (after the Koopa Paratroopa) is removed in this version. | ||
* In World 8, the [[Hammer Bro]]thers perpetually charge at the player. On the SNES, this behavior was added to [[World 7 (Super Mario Bros.: The Lost Levels)|Worlds 7]], [[World 9 (Super Mario Bros.: The Lost Levels)|9]] and A-D as well. | * In World 8, the [[Hammer Bro]]thers perpetually charge at the player. On the SNES, this behavior was added to [[World 7 (Super Mario Bros.: The Lost Levels)|Worlds 7]], [[World 9 (Super Mario Bros.: The Lost Levels)|9]] and Worlds A-D as well. | ||
* In the original game, Bowser and his fakes only have hammers in Worlds 6-8. The SNES remake gives them hammers in Worlds 9 and A-D, as well, although they lose their ability to breathe fire. | * In the original game, Bowser and his fakes only have hammers in Worlds 6-8. The SNES remake gives them hammers in Worlds 9 and A-D, as well, although they lose their ability to breathe fire. | ||
* The [[fake Bowser]]s in Worlds A-C now have new true forms (a red Koopa Troopa, a Cheep Cheep, and a Bullet Bill, respectively), and the final fake Bowser in World D (actually a Spiny) is replaced with the actual Bowser. | * The [[fake Bowser]]s in Worlds A-C now have new true forms (a red Koopa Troopa, a Cheep Cheep, and a Bullet Bill, respectively), and the final fake Bowser in World D (actually a Spiny) is replaced with the actual Bowser (his sprite is simply flipped upside-down instead of turning into an upside-down Spiny). | ||
** Similarly, the [[Bowser's Brother]]s in Worlds 8-4 and 9-3 are now indistinguishable from the real Bowser due to them looking exactly alike and are no longer blue, while the fake Bowser's Brother in World D (also a Spiny) is replaced with the actual, although recolored, Bowser's Brother. | ** Similarly, the [[Bowser's Brother]]s in Worlds 8-4 and 9-3 are now indistinguishable from the real Bowser due to them looking exactly alike and are no longer blue, while the fake Bowser's Brother in World D (also a Spiny) is replaced with the actual, although recolored, Bowser's Brother. | ||