Editing Super Mario Advance
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*The "Contributor" screen only shows the lower half of the original screen, alongside shorter windows. | *The "Contributor" screen only shows the lower half of the original screen, alongside shorter windows. | ||
*If the player does not get any coins before clearing a level, "No Bonus" appears on the Bonus Chance screen alongside everything else without flashing. | *If the player does not get any coins before clearing a level, "No Bonus" appears on the Bonus Chance screen alongside everything else without flashing. | ||
*[[Fryguy]] and [[Clawgrip]] have cutscenes before their fights showing their original forms (respectively, | *[[Fryguy]] and [[Clawgrip]] have cutscenes before their fights showing their original forms (respectively, a simple pair of eyes and a normal [[Sidestepper]]) being transformed by four giant bubbles into their boss forms. | ||
*In levels, a full HUD is shown on the top of the screen (as in most other 2D ''Super Mario'' games), displaying the player's current world and level, lives (with character symbols similar to those in ''[[Super Mario Bros. 3]]''), [[Ace Coin]]s, [[Yoshi Egg]]s (in Yoshi Challenge mode only), and score, alongside the [[Health Meter]]. | *In levels, a full HUD is shown on the top of the screen (as in most other 2D ''Super Mario'' games), displaying the player's current world and level, lives (with character symbols similar to those in ''[[Super Mario Bros. 3]]''), [[Ace Coin]]s, [[Yoshi Egg]]s (in Yoshi Challenge mode only), and score, alongside the [[Health Meter]]. | ||
**Due to this change, the current world and level and the player's extra lives are no longer shown on the Pause screen. | **Due to this change, the current world and level and the player's extra lives are no longer shown on the Pause screen. |