Editing Bonus room

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!Description
!Description
|-
|-
|[[File:DK Batty Barrel Bandit.png|200px]]<br>'''[[Batty Barrel Bandit!]]'''
|[[File:DK Batty Barrel Bandit.png|200px]]<br>'''[[Batty Barrel Bandit]]'''
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|style="text-align:left;"|Stop the four reels of the slot machine on four bananas to earn a point. The player must do this a required number of times to win.
|style="text-align:left;"|Stop the four reels of the slot machine on four bananas to earn a point. The player must do this a required number of times to win.
|-
|-
|[[File:DK Beaver Bother.png|200px]]<br>'''[[Beaver Bother!]]'''
|[[File:DK Beaver Bother.png|200px]]<br>'''[[Beaver Bother]]'''
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|style="text-align:left;"|The player controls a Klaptrap and tries to chase the [[Gnawty|Gnawties]] into the hole in the center of the barrel. Klaptrap must be careful not to fall into the hole itself, else it automatically loses at the mini-game.
|style="text-align:left;"|The player controls a Klaptrap and tries to chase the [[Gnawty|Gnawties]] into the hole in the center of the barrel. Klaptrap must be careful not to fall into the hole itself, else it automatically loses at the mini-game.
|-
|-
|[[File:DK Big Bug Bash.png|200px]]<br>'''[[Big Bug Bash!]]'''
|[[File:DK Big Bug Bash.png|200px]]<br>'''[[Big Bug Bash]]'''
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|style="text-align:left;"|The player must use a fly swatter to swat a given number of flies within the time limit.
|style="text-align:left;"|The player must use a fly swatter to swat a given number of flies within the time limit.
|-
|-
|[[File:DK64 Busy Barrel Barrage.png|200px]]<br>'''[[Busy Barrel Barrage!]]'''
|[[File:DK64 Busy Barrel Barrage.png|200px]]<br>'''[[Busy Barrel Barrage]]'''
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="text-align:left;"|Standing the middle of a big barrel, the Kong must fire ammo at incoming Kremlings. The Kong loses if hit by an enemy.
|style="text-align:left;"|Standing the middle of a big barrel, the Kong must fire ammo at incoming Kremlings. The Kong loses if hit by an enemy.
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|style="text-align:left;"|Lights repeatedly flicker on and off. When they turn on, the player must shoot at Golden Banana while avoiding the Kongs.
|style="text-align:left;"|Lights repeatedly flicker on and off. When they turn on, the player must shoot at Golden Banana while avoiding the Kongs.
|-
|-
|[[File:DK Kremling Kosh.png|200px]]<br>'''[[Kremling Kosh!]]'''
|[[File:DK Kremling Kosh.png|200px]]<br>'''[[Kremling Kosh]]'''
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|style="text-align:left;"|The player uses a watermelon-firing cannon to shoot at [[Kritter]]s who pop out from the barrels. Normal, green Kremlings are worth one point, while red ones are worth two points. The player's objective is to shoot the required number before time runs out.
|style="text-align:left;"|The player uses a watermelon-firing cannon to shoot at [[Kritter]]s who pop out from the barrels. Normal, green Kremlings are worth one point, while red ones are worth two points. The player's objective is to shoot the required number before time runs out.
|-
|-
|[[File:DK Mad Maze Maul.png|200px]]<br>'''[[Mad Maze Maul!]]'''
|[[File:DK Mad Maze Maul.png|200px]]<br>'''[[Mad Maze Maul]]'''
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="text-align:left;"|The active Kong must defeat every enemy in a maze and then cross the finish line.
|style="text-align:left;"|The active Kong must defeat every enemy in a maze and then cross the finish line.
|-
|-
|[[File:DK Minecart Mayhem.png|200px]]<br>'''[[Minecart Mayhem!]]'''
|[[File:DK Minecart Mayhem.png|200px]]<br>'''[[Minecart Mayhem]]'''
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="text-align:left;"|The active Kong rides around in a [[Mine Cart]] and must avoid being hit by moving [[TNT Barrel]]s by switching lanes until time runs out.
|style="text-align:left;"|The active Kong rides around in a [[Mine Cart]] and must avoid being hit by moving [[TNT Barrel]]s by switching lanes until time runs out.
|-
|-
|[[File:DK Peril Path Panic.png|200px]]<br>'''[[Peril Path Panic!]]'''
|[[File:DK Peril Path Panic.png|200px]]<br>'''[[Peril Path Panic]]'''
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|style="text-align:left;"|The objective is to fire watermelons at the Klaptraps to temporarily subdue them, allowing the [[Banana Fairy|Banana Fairies]] to safely cross the path.
|style="text-align:left;"|The objective is to fire watermelons at the Klaptraps to temporarily subdue them, allowing the [[Banana Fairy|Banana Fairies]] to safely cross the path.
|-
|-
|[[File:DK Searchlight Seek.png|200px]]<br>'''[[Searchlight Seek!]]'''
|[[File:DK Searchlight Seek.png|200px]]<br>'''[[Searchlight Seek]]'''
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|style="text-align:left;"|Using a spotlight, the player locate the Klaptraps and then fire at them.
|style="text-align:left;"|Using a spotlight, the player locate the Klaptraps and then fire at them.
|-
|-
|[[File:DK Speedy Swing Sortie.png|200px]]<br>'''[[Speedy Swing Sortie!]]'''
|[[File:DK Speedy Swing Sortie.png|200px]]<br>'''[[Speedy Swing Sortie]]'''
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="text-align:left;"|The active Kong must climb up a tree and swing from vines to collect the coins.
|style="text-align:left;"|The active Kong must climb up a tree and swing from vines to collect the coins.
|-
|-
|[[File:DK Splish Splash Salvage.png|200px]]<br>'''[[Splish Splash Salvage!]]'''
|[[File:DK Splish Splash Salvage.png|200px]]<br>'''[[Splish Splash Salvage]]'''
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="text-align:left;"|The active Kong must swim all the way down a large barrel and collect all the coins below.
|style="text-align:left;"|The active Kong must swim all the way down a large barrel and collect all the coins below.
|-
|-
|[[File:DK Stash Snatch.png|200px]]<br>'''[[Stash Snatch!]]'''
|[[File:DK Stash Snatch.png|200px]]<br>'''[[Stash Snatch]]'''
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="text-align:left;"|While going around a maze, the player must collect all the coins while avoiding Kremlings and then cross the finish line.
|style="text-align:left;"|While going around a maze, the player must collect all the coins while avoiding Kremlings and then cross the finish line.
|-
|-
|[[File:DK64 Stealthy Snoop.png|200px]]<br>'''[[Stealthy Snoop!]]'''
|[[File:DK64 Stealthy Snoop.png|200px]]<br>'''[[Stealthy Snoop]]'''
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="text-align:left;"|The player must go through a maze and find the finish line while avoiding the [[Kremling cop]]s, who shine their flashlight onto the Kong.
|style="text-align:left;"|The player must go through a maze and find the finish line while avoiding the [[Kremling cop]]s, who shine their flashlight onto the Kong.
|-
|-
|[[File:DK Teetering Turtle Trouble.png|200px]]<br>'''[[Teetering Turtle Trouble!]]'''
|[[File:DK Teetering Turtle Trouble.png|200px]]<br>'''[[Teetering Turtle Trouble]]'''
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|style="text-align:left;"|Turtles are spinning around on the snakes' tails. To keep them spinning, the player must shoot a melon into a snake's mouth.
|style="text-align:left;"|Turtles are spinning around on the snakes' tails. To keep them spinning, the player must shoot a melon into a snake's mouth.

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