Editing Bob-omb

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[[File:SMW Art - Bob ombs.png|thumb|Artwork of two Bob-ombs in ''Super Mario World''.]]
[[File:SMW Art - Bob ombs.png|thumb|Artwork of two Bob-ombs in ''Super Mario World''.]]
Bob-ombs can once again be seen working for [[Bowser]] in ''[[Super Mario World]]''. In this game, Bob-ombs walk quickly back and forth before they flash pink and then explode. Like [[Galoomba|Goombas]] and green [[Koopa Troopa]]s, they fall off edges instead of changing direction before they fall off, as red Koopa Troopas do. If [[Mario]] or [[Luigi]] jumps on the Bob-omb or hits it with a [[Cape Mario|Cape]] before it explodes, it becomes stationary and lifeless and can be picked up and carried until it explodes after a few seconds. However, if Mario and Luigi enter a [[Warp Pipe]] while carrying a Bob-omb, the Bob-omb does not detonate for the remainder of the level. Some Bob-ombs also appear floating in [[bubble]]s. These bombs resume their normal activities if the bubble is popped. The bubble-encased Bob-ombs only appear in one level: [[Forest of Illusion 3]]. Parachuting Bob-ombs, known as [[Parabomb|Para-bomb]]s, also make their debut. The Bob-ombs of this game are similar to the sprites the ones shot from mortars use in ''Super Mario Bros. 3'', though their behavior has elements of both types from the same game. The sprites are also not upgraded for the 16-bit system, similar to those of [[Ninji]]s. When [[Yoshi]] eats a Bob-omb in this game, he simply swallows it, like other enemies. If stomped on, it is instantly destroyed, and cannot be used as a weapon. Yoshi is also able to eat the [[bubble]]-covered Bob-ombs.
Bob-ombs can once again be seen working for [[Bowser]] in ''[[Super Mario World]]''. In this game, Bob-ombs walk quickly back and forth before they flash pink and then explode. Like [[Galoomba|Goombas]] and green [[Koopa Troopa]]s, they fall off edges instead of changing direction before they fall off, as red Koopa Troopas do. If [[Mario]] or [[Luigi]] jumps on the Bob-omb or hits it with a [[Cape Mario|Cape]] before it explodes, it becomes stationary and lifeless and can be picked up and carried until it explodes after a few seconds. However, if Mario and Luigi enter a [[Warp Pipe]] while carrying a Bob-omb, the Bob-omb does not detonate for the remainder of the level. Some Bob-ombs also appear floating in [[bubble]]s. These bombs resume their normal activities if the bubble is popped. The bubble-encased Bob-ombs only appear in one level: [[Forest of Illusion 3]]. Parachuting Bob-ombs, known as [[Parabomb|Para-bomb]]s, also make their debut. The Bob-ombs of this game are similar to the sprites the ones shot from mortars use in ''Super Mario Bros. 3'', though their behavior has elements of both types from the same game. The sprites are also not upgraded for the 16-bit system, similar to those of [[Ninji]]s. When [[Yoshi]] eats a Bob-omb in this game, he simply swallows it, like other enemies. If stomped on, it is instantly destroyed, and cannot be used as a weapon. Yoshi is also able to eat the [[bubble]]-covered Bob-ombs.
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====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
{{multiframe|[[File:Bomb-omb SM64.png|80px]][[File:Bob-omb SM64DS.png|70px]]|A Bob-omb's in-game model in ''Super Mario 64'' (left) and ''Super Mario 64 DS'' (right)|size=150|align=left}}
{{multiframe|[[File:Bomb-omb SM64.png|80px]][[File:Bob-omb SM64DS.png|70px]]|A Bob-omb's in-game model in ''Super Mario 64'' (left) and ''Super Mario 64 DS'' (right)|size=150|align=left}}
Bob-ombs are common enemies in ''[[Super Mario 64]]'' and its [[Super Mario 64 DS|Nintendo DS version]]. They first appear on the [[Bob-omb Battlefield]]. Bob-omb attack patterns in this game are different and more aggressive than before. When a Bob-omb spots the player, it lights its fuse and then rushes towards them from behind, attempting to damage them when it explodes. Unlike in the ''Super Mario Bros.'' subseries, Bob-ombs do not harm the player upon contact. Their explosion, however, damages the player by two wedges of health. Bob-ombs can be defeated by being kicked or picked up from behind and thrown. This causes them to explode away from the player, leaving behind a [[coin]]. Explosions caused by the bombs can also damage other enemies within the blast. After the player character walks away from the area, the Bob-ombs then respawn. Bob-ombs can sometimes be seen operating [[cannon]]s, such as on the Bob-omb Battlefield. These Bob-ombs do not chase the player, but they still explode if picked up. Bob-ombs are one of the only enemies to respawn sometime after being defeated.
Bob-ombs are common enemies in ''[[Super Mario 64]]'' and its [[Super Mario 64 DS|Nintendo DS version]]. They first appear on the [[Bob-omb Battlefield]]. Bob-omb attack patterns in this game are different and more aggressive than before. When a Bob-omb spots the player, it lights its fuse and then rushes towards them from behind, attempting to damage them when it explodes. Unlike in the ''Super Mario Bros.'' subseries, Bob-ombs do not harm the player upon contact. Their explosion, however, damages the player by two wedges of health. Bob-ombs can be defeated by being kicked or picked up from behind and thrown. This causes them to explode away from the player, leaving behind a [[coin]]. Explosions caused by the bombs can also damage other enemies within the blast. After the player character walks away from the area, the Bob-ombs then respawn. Bob-ombs can sometimes be seen operating [[cannon]]s, such as on the Bob-omb Battlefield. These Bob-ombs do not chase the player, but they still explode if picked up.


A pink variant of Bob-omb called a [[Bob-omb Buddy]] is introduced in this game. Unlike other Bob-ombs, Bob-omb Buddies are friendly and give the player character helpful hints. They open cannons and, exclusively in the DS version, can detect [[Red Coin]]s and character [[cap]]s on the map on the Touch Screen. A large purple variant of Bob-omb named [[Chuckya]]s also debuts in this game. In ''Super Mario 64 DS'' only, Bob-ombs can appear from the sky in certain missions and courses, and also appear when a player character hits a [[Cap Block|red block]] without their cap on. Certain red blocks may also spawn Bob-ombs while the player plays as Mario, even if he has his cap on; this is likely so Mario will not be able to use [[fly|flight]] as a shortcut. In the remake, Bob-ombs appear in [[Sort or 'Splode]] alongside Bob-omb Buddies.
A pink variant of Bob-omb called a [[Bob-omb Buddy]] is introduced in this game. Unlike other Bob-ombs, Bob-omb Buddies are friendly and give the player character helpful hints. They open cannons and, exclusively in the DS version, can detect [[Red Coin]]s and character [[cap]]s on the map on the Touch Screen. A large purple variant of Bob-omb named [[Chuckya]]s also debuts in this game. In ''Super Mario 64 DS'' only, Bob-ombs can appear from the sky in certain missions and courses, and also appear when a player character hits a [[Cap Block|red block]] without their cap on. Certain red blocks may also spawn Bob-ombs while the player plays as Mario, even if he has his cap on; this is likely so Mario will not be able to use [[fly|flight]] as a shortcut.


The boss of the Bob-omb Battlefield is a giant Bob-omb, appropriately named the [[King Bob-omb|Big Bob-omb]]. In the remake, normal Bob-ombs can be thrown by him.
The boss of the Bob-omb Battlefield is a giant Bob-omb, appropriately named the [[King Bob-omb|Big Bob-omb]].
 
In ''Super Mario 64 DS'', Big Bob-omb can also throw normal Bob-ombs. Bob-ombs are one of the only enemies in these two games to respawn sometime after they are defeated. They also appear in the minigame [[Sort or 'Splode]] alongside Bob-omb Buddies.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====

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